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AI Insights · Timothy · July 2025

Top Boxing Games Performance in Austria Q2 2025

Explore the performance trends of the top boxing games on a unified platform in Austria during Q2 2025, with insights from Sensor Tower.

Top Boxing Games Performance in Austria Q2 2025

In the second quarter of 2025, the top boxing games in Austria showed varied performance across downloads, revenue, and active users on a unified platform. Here's a closer look at the trends:

WWE SLAM by Topps® Card Trader saw fluctuations in weekly revenue, peaking at approximately $493 in mid-April and closing the quarter with $320. Active user numbers were modest, with a peak of 7 users in early June.

WWE Mayhem experienced a notable peak in downloads with 201 in late April. Revenue varied, reaching $326 at the beginning of the quarter. Active users peaked at 364 in late April, showing a strong presence.

For Burrito Bison: Launcha Libre, revenue picked up significantly in early May, peaking at $314. Downloads followed a similar trend, with a high of 170 in mid-May. Active users showed an increase, peaking at 390 during the same period.

Wrestling GM had a modest revenue increase, with a peak of $158 in early June. However, there were no download metrics available.

Real Boxing 2 maintained steady download numbers, peaking at 146 in late April. Revenue saw a significant rise in early June, reaching $151. Active users showed some decline, starting at 251 and ending the quarter at 190.

These insights, sourced from Sensor Tower, reveal the dynamic nature of the gaming market in Austria. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025